macro_rules! wrap_keyboard_handler {
($ vis : vis struct $ name : ident ; impl KeyboardHandler { $ ($ (# [$ attrs_name : meta]) * fn $ method_name : ident (& $ self : ident $ (, $ arg_name : ident : $ arg_type : ty) * $ (,) ?) $ (-> $ return_type : ty) ? { $ ($ body : tt) * }) * }) => { ... };
($ vis : vis struct $ name : ident $ (< $ ($ generic_type : ident : $ first_generic_type_bound : tt $ (+ $ generic_type_bound : tt) *) , + $ (,) ? >) ? { $ ($ field_vis : vis $ field_name : ident : $ field_type : ty) , * $ (,) ? } impl KeyboardHandler { $ ($ (# [$ attrs_name : meta]) * fn $ method_name : ident (& $ self : ident $ (, $ arg_name : ident : $ arg_type : ty) * $ (,) ?) $ (-> $ return_type : ty) ? { $ ($ body : tt) * }) * }) => { ... };
}Expand description
Implement the WrapKeyboardHandler trait for the specified struct. You can declare more
members for your struct, and in the impl KeyboardHandler block you can override default
methods implemented by the ImplKeyboardHandler trait.
ยงExample
wrap_keyboard_handler! {
struct MyKeyboardHandler {
payload: String,
}
impl KeyboardHandler {
// ...
}
}
fn make_my_struct() -> KeyboardHandler {
MyKeyboardHandler::new("payload".to_string())
}